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MrGone's Vampire the Requiem Second Edition Character Sheets - Interactive Character sheets for Vampire: The Requiem Second Edition created by MrGone. Notes:Includes the standard c.

Hello everyone! My name is Chris Leland and I've been making character sheets for the website since 2003.My plan is to use this to help support the site and to keep the character sheets coming!Why should I support this?I'vespent many years creating character sheets, covering all the World of Darkness game lines for almost every edition and creating unique sheets for all the different types of supernaturals available for each game.But there's still a lot more for me to do, as new games are coming out regularly and all of them need character sheets. Your support will help me in maintaining my web site so I can continue to offer all of these character sheets.What reward will I get for my patronage?Everything I create for my site has always been free for everyone, and it will continue to be free. Patrons will get regular updates on what I'm working on and potential early access to work in progress. Any requests I get from Patrons will be given priority over most other requests, depending on circumstances.Will you be making character sheets for other games?I mainly make character sheets for World of Darkness(and related) games, but I have on occasion created sheets for other pen and paper role playing games so I am open to it.Is there anything else I could do to support the web site instead of money?For sure!

Just keep putting my character sheets to good use and tell your friends about them! Also any feedback you want to provide on my character sheets is always appreciated. Hello everyone! My name is Chris Leland and I've been making character sheets for the website since 2003.My plan is to use this to help support the site and to keep the character sheets coming!Why should I support this?I'vespent many years creating character sheets, covering all the World of Darkness game lines for almost every edition and creating unique sheets for all the different types of supernaturals available for each game.But there's still a lot more for me to do, as new games are coming out regularly and all of them need character sheets.

Your support will help me in maintaining my web site so I can continue to offer all of these character sheets.What reward will I get for my patronage?Everything I create for my site has always been free for everyone, and it will continue to be free. Patrons will get regular updates on what I'm working on and potential early access to work in progress. Any requests I get from Patrons will be given priority over most other requests, depending on circumstances.Will you be making character sheets for other games?I mainly make character sheets for World of Darkness(and related) games, but I have on occasion created sheets for other pen and paper role playing games so I am open to it.Is there anything else I could do to support the web site instead of money?For sure! Just keep putting my character sheets to good use and tell your friends about them!

Also any feedback you want to provide on my character sheets is always appreciated.

Corsario wrote:Comes from the Extended and Extreme Range form infusions.In particular Extended is a very common infusion to get.Ah, got it. If I had any space to spare on the sheet that would be good, but I just don't think there's room. It's about half a line away from having to be split into two pages, it's that crowded.I've incorporated as many of people's suggestions as I can remember and fit, and uploaded the latest copies. For convenience, here are links to all the Occult pages again: +and while I'm at it.

Noticed a few more bugs (sorry!) on the Kineticist sheet. The calculation for the Kineticist's blast damage is a little off. It's 1d6+1+Con at 1st level, plus an additional 1d6+1 for every 2 levels beyond first. (Kineticist level +1) ÷ 2 would give you the correct progression.There's also no space for the energy blast damage, which is 1d6+½Con, plus 1d6 for every 2 levels beyond 1st. Maybe you could incorporate them both into the same part? Subscript with something like +1(Physical only) or + Con (½Con for Energy blasts)?The other thing is far more minor, the level 3 elemental overflow section has the word 'Bonus' under the word 'Attack', but the word 'Damage' under the word 'Damage' a second time.

I think it was supposed to be 'Damage Bonus'?I'm going to be GMing an occult campaign soon, and I'm so glad that you're continuing to provide the gaming community with these incredible character sheets. You're awesome, and one of the many things that make this game so great! A lot of people have asked me for the option to choose or upload an animal companion picture. One of the main reasons I haven't is that I have very few such pictures to present as options. The bulk of the pictures I offer come from Paizo's blog, thanks to their totally awesome community use policy (seriously, thank you, Paizo), but most of the characters they use are humanoid; the animals they show are typically monsters or enemies, rather than animal companions.So can anyone suggest a good source of animal drawings, on a white background in the same fashion as the iconic images, which I can.LEGALLY. make available.

That means either Creative Commons (attribution and non-commercial are fine, no-derivatives is a debatable point), or a license like Paizo's. I'm sure there are billions of great animal pictures on DeviantArt, but I've tried very hard to make sure this project is 100% legal in every way and I'm not about to weaken that now. Notes on the Kinetisist class sheet: You don't have anything on the sheet about Composite Blasts. At the very least the basic damage progression. From the SRD:'Most composite blasts are either physical or energy blasts, like simple blasts.

Vampire the requiem 2nd edition character sheet

Physical composite blasts deal an amount of damage equal to 2d6+2 + the kineticist's Constitution modifier, increasing by 2d6+2 for every 2 kineticist levels beyond 1st; energy composite blasts deal an amount of damage equal to 2d6 + 1/2 the kineticist's Constitution modifier, increasing by 2d6 for every 2 kineticist levels beyond 1st.' I really don't think you can avoid putting most of the wild talents on a second page. This will make everything less cramped and make room for the composite blasts. I would probably leave the Basic kinesises and Elemental Defence spots, along with 3-5 Composite blast slots on the main page.

Vampire The Requiem Character Sheet

Mr Gone Character Sheets

Yeah, it's clear that a single page isn't enough for the Kineticist. I'm working on a one-and-a-half version of it that should be a lot tidier.Or at least I was, until I somehow broke all the IDs in the database of my translator app just as all the German volunteers were trying to use it, and fixing it took over my life. Touch wood it's all fixed now, but it was a bit hairy for a while - and entirely my own fault for writing it in a language so obscure nobody can help me with it (, if anybody cares - ).That's the main reason that neither the Unchained nor Occult classes have reached publication yet. Blame Germany. And Google.:). Hi sadie, I'm a great fan of your sheets, I always use them and I pretend my players to use them in the campaign I'm GMing (Yes, I'm a nasty GM, but for a good reason). Thank you for all your work!As well as thank you I'm writing to you to ask if there's a reason why the Unchained sheets aren't on your site yet.I'm using the Unchained Monk sheet that you posted among the others in a previous reply and them all seem pretty good to me.Aren't them completed yet?

If yes, please, take your time, I'm just asking out of curiosity since they seem available and beautiful. Sadie wrote:Four months later, I finally have something to show for the Kineticist.

Here's a version of it split into two pages:There may still be fine-tuning to do on the layout, but any last-minute feedback or suggestions people can make on the mechanism would be welcome.Next I need to make a version of it with the two extra elements. Now I've seen them, 'Void' actually means negative energy (though the fluff is a bit ambiguous as to whether that makes it evil or chaotic).Void is negative energy, and gravity, and darkness. It's a strange one. It doesn't mess with alignment at all.I feel like an optional 3rd sheet would be cut-ups for infusion cards. A stack of forms with what they do, a minimum level, appropriate DC formula for reflex saves, and a burn cost. Followed by one for substance infusions, and a place for your listed infusion specialization.

Putting them together, the bottom row should read '3 burn + (new card) 2 burn - (spot for infusion specialization number). A blank is needed for no form and no substance as well, and one for composite and metamagics that goes after the infusion reduction. Now people can mix and match blasts and see how their total burn will come out more easily.Just a suggestion if you wanted to do something neat. Quote: I feel like an optional 3rd sheet would be cut-ups for infusion cards. A stack of forms with what they do, a minimum level, appropriate DC formula for reflex saves, and a burn cost. Followed by one for substance infusions, and a place for your listed infusion specialization. Putting them together, the bottom row should read '3 burn + (new card) 2 burn - (spot for infusion specialization number).

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A blank is needed for no form and no substance as well, and one for composite and metamagics that goes after the infusion reduction. Now people can mix and match blasts and see how their total burn will come out more easily.Interesting. A lot of board and card games have tricks with combining cards like that (Gloom is a favourite, for example). There are probably a lot of other, similar areas of the game that could get a similar treatment. Just imagine a Barbarian doing their damage that way:Weapon card: d8 + 3 (= STR. 1.5)Rage card: +3 (by level)Power attack card: +2 (by level)Bardic performance card: +2Charge card: +2Flanking card: +2etcAs one who regularly has to sit there tallying up all these totals, I could see something in this.

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At the same time, a common criticism is that the way I do my sheets results in there being simply too many pieces of paper floating around, so I don't lightly add pages. Sadie, allow me to add my name to the list of many players who are incredibly grateful for your sheets. I'm a fairly new player and your sheets simply present and organize all the info in just the right way. Thank you.I'm starting a kineticist and I looked far and wide for character sheets to use that were made by YOU. Nothing else would do!

I'm glad I finally found them here.I'm no techy, so I have no idea what any of this takes except for lots of time and work. But I would like to ask what it would take to add these kineticist sheets (as well as the other occult and unchained sheets you've made) to your website so that they can be downloaded and printed all premade like your other sheets. With the class skills already marked off, with the ability to add logos, watermarks, etc, and print in different colors?Anyways, once again, I hope you know how many people love and depend on your sheets and how many people you've helped with your efforts. Every time I start a new pathfinder game, I print off your sheets for my group. Very well done and thank you! Please keep up the great work!Edit: I also happened to notice a small typo in the Kineticist's 'Burn' section: 'rediced' should be 'reduced.'

And in the published version, will CMB bonus be replaced by CON? Or will you add that separately to the Kineticist's page? As you can see from the files above, the new Occult and Unchained classes are very much on my plan, and soon, but I've just been held up releasing them by an unfortunate confluence of events called 'life'. The good news is that I've finally cleared off all the upstream tasks so I should be able to publish them within the next couple of weeks.just in time for Ultimate Intrigue to land. Afaict all the interesting bits of the Vigilante are the different archetypes, so I'm expecting a lot of people will be after those (myself included).

Hi again, Sadie. So far I've only played 1 game as Kineticist and there was a lot of stuff that I missed, but I didn't have your sheets to help! I was rolling less damage dice than I could have, I didn't use my full DR, and I'm not sure if I used my burn to its fullest potential.

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My next game will be much better for sure.If you don't mind, I'd like to offer a couple suggestions for the Kineticist sheet. Perhaps you could expand it to a full 2 pages. I've been filling it out the last couple days and I thought I could use more space for more infusion slots.For example, at lvls 7 and 15, there could be a space for expanded element and the basic utility you gain if you choose a different element. Or, at lvl 7, if you pick the same element, you gain an extra infusion.Then, maybe, a space for if you pick the expanded defense infusion, you can add your new defense wild talent(s) to the sheet. I've also seen many Kineticist builds that take lots of Extra Wild Talent feats, so there could be more spaces available for such builds. Then, I suppose, if you need to add anything more to bring it to a full 2 pages, you could add more lines to the existing infusion slots? Just some thoughts.Thank you!701to 750of899 15 / / / / / /.